Beyond Andromeda

During Spring 2026 in the sophomore Project Class, I worked with the team Astral Engineers on the game Beyond Andromeda. A puzzle narrative game, it follows the memories of Andromeda. Her father is away, leaving for work when she was a young age. Young Andromeda solves puzzles in the stars to come to terms that her father isn’t here with her at the moment but will return soon.

The work I did for this game project was concepting character design and animating the sprites. Working in Unreal, I used the PaperZD plugin to extract the sprites. Working alongside the other artist and game designer, I mapped the movement inside the blueprinting.

Concept Work

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Concept Work *

Idles

Sprite Work

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Sprite Work *

Walk

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Usha and the Demon